environment art
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josh@joshmarkham.com gallery / resume / contact
Bomb Rush
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Bomb Rush is a Unity game that I developed with Jacob Schieck. My responsibilities included the modeling and texturing of the characters, pickups, and environment, as well as material creation and some UI design. All assets are diffuse map only. The game is available to play on Kongregate here.

Maya 2008, Photoshop CS3, Headus UVLayout, Unity 3.1

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